Quick Launch lighting is all messed up

Here is my scene in my Unreal Engine editor:


and here it is when I do Quick Launch to play it on Quest 3:

Any ideas why this is happening?

Looks like some of the tutorials I was following wasn’t for 5.3.2. I started over and carefully made sure I did all these steps exactly right and I got it working: Unreal Engine 5.3.2 for Meta Quest VR | Community tutorial

Edit: Nevermind I did absolutely nothing except a VR Preview and then another package and it is back to all white colored. Seems like this is a bug.