Quick Contracts

Quick Contract #3
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Seeking 3D Artist: Closed
[SIZE=20px](evolved into EyeManga3D, retail $14.99)
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Payment: $75.00 USD

Functional 3D Photo-realistic Anime Eyes (Left, Right, Center) Asset
Details

http://worth1000.s3.amazonaws.com/submissions/308500/308870_a2b6_625x1000.jpg

		A set of Functional 3D Photo-realistic Anime Eyes to replace UMP Chibi's Eye Texture. Attached/Detached, Adjustable, and Rotated at run-time. Anime Eye Set should consist of a Left, Right, and Center Eye (ie Cyclops) shaped Eyes.

https://cdn1.epicgames.com/ue/item/ChibiHeroFemalePack_Thumb-284x284-3cc951d1474a964082f4c1df1d929217.png

Desired Features:

  • PBR Materials (Material Layers acceptable)

  • Customization

    • Adjustable Color, Size, Shape: Retina*, Iris, Brows, and Lids*

  • Animation

    • Adjustable Rotation of Eye (Follow Object)

    • Animated Eye Brows (Spline?) & Lids w/Lashes:Blinking, Emotional Expression. Facial Animation Support a Plus!

    • http://www.animeoutline.com/wp-content/uploads/2012/11/anime-eyes-examples.jpg

Became this
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EyeManga3D - Introduction Playlist:1, 2, 3, 4, 5, 6, 7
EyeManga3D - Blueprints-based Dynamic Character Eye System](In Your Face! - Game Development - Epic Developer Community Forums)

		Inspired by Robot Chicken, Zelda, Anime/Manga, and the desire for other than stiff-eyeballed Characters in games.

		Instantly Add Dynamic Eyes to your Game Characters! 			
  • 100% Blueprints-based for simple integration and modification.

  • 2D Animation Support using Flipbook Animation

  • Use with Existing Characters, simply add EM3D Accessories as Child Actor components for Instant Eyes

  • 3D Eyeball Support w/ Masking - Add dynamic Eyes to your Characters without direct modifications to the Mesh.

  • Flexible Eye Tracking System for Manual/Automated control

  • Fully Customizable PBR Materials. Create unimaginable Eye Designs mixing Anime with Photo-realism.

  • Extendible Modular Eye Parts

  • Front-end: (In-game) UMG Editor (‘Decoupled Logic’, All Logic located in separate BP Actor)

    • Save/Load Presets and Individual Character Eye Profiles

  • Back-end: Eye Animation Control Functions, Material Instance Parameter Adjustments, Array Data-fill

		Bonus:
  • 2D Mouth - Modular with Flipbook Animation Support.

  • Look Alive Compatible.