Quick animontage question :)

Hey what would be easiest way to add a pause after my attack animation starts so it cant be spammed?

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Simply by using a boolean. Just create one in your character/controller BP and then do something like this:

Setting it back to false in OnCompleted is not the best way to do it. So you can just add a delay after the initial execute and set it back to false:

Still, this is also not the best way to do it but most beginner friendly way.

Best way to do it could be like this:

But for this to work, you need to setup Notify Begin/Notify End on your montage.

image
1 is Notify Begin, 2 is Notify End. Just place it to your liking.

I hope this is helpful, wish the best.

Thanks for the help

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