May I suggest two more features for improving the blueprints and their construction?
would turn this:
into a single node. Simply the name of the variable on top and a field for adding or subtracting from the variable at the bottom.
2.: I don’t like that I have to use variables for variables which are exposed to spawn:
(I have to set the Spawn Mode variable before using it’s value in the SpawnActor-node)
They should have the same fields for values like every other node.
Thank you for your attention!