Hello everyone! So i am working with Save Game stuff, and i am having no problem with saving and loading a variable. But there is something that i can’t figure out and maybe there is no answer.
The SaveGame stores a series of variables that you have to input, for example, if you have your player’s HP you have to create a variable in the SaveGame that is “Player’s HP Data”. Does this mean that for each variable i want to store i have to create also a variable inside the SaveGame blueprint? I have searched for other posibilities but can’t seem to find anything that works well with multiple variables.