Hello! I have some relatively simple questions:
- When a widget has focus from the keyboard or gamepad, it has little border around it. What is that called? (So I can research how it works)
- Since I can’t set it in UMG, is there an easy way to change its styling in C++ with Slate?
- When I call “Set Focus” on a widget, the border doesn’t appear, but when it is selected by pressing an arrow key, it does appear. How can I make it appear when I call “Set Focus”?
You don’t have to answer all the questions. Thanks for your time.