I was trying to figure out on how to set up an 2D isometric game with a 3D player character. I could not find a lot of info on the forums.
I have few questions and I have listed some solutions, please correct me if I am wrong!!
1. How do I set up the isometric grid?
a. Make an isometric grid in 3D and import the mesh
2. Isometric Camera, I made one but do I need more than just setting the “isometric view” ?
a. I have used orthographic setup and custom position for it to feel like isometric, is this enough…
**3. How will the collisions work? How do I set priority for the collisions? **
4. I am using a 3D player character, so do I have to do anything special for it?
Waiting for your reply guys,