Hi there
I tried UnrealEngine 4.16 with NvCloth’s verification.
I have some questions.
① Is Ragdall enabled during simulation?
Is it also included in the PhysicsAsset?
② Detailed expression by folds etc. of the skirt
The back side overlaps the surface …
There was a latch in the previous version, but is it currently being processed?
Please responce to me.