I’ve never shipped an online game with dedicated servers before, and I have little to no idea of what that entails. So I have a few questions;
- What are the popular options for PC game server hosting? AWS? Steam (does steam even offer a service like this)?
- Can any server host any game server application, no matter what the game engine is? How does this work? What do I need to check? How is the setup performed? I just send my game server app to whoever hosts the servers and that’s it?
- What should I expect in terms of costs, lets say if I launched a game comparable to DayZ/Rust in terms of scale and popularity? (I’d rather grossly overestimate than underestimate ;))
- Any pitfalls you know of? Or things I should check right from the start? Good practices, etc…?
thanks!