Questions for Developing a Total Conversion?

First sorry if my English is bad I’m German :slight_smile:

I’ve been developing my magic for sometime now and it’s probably gonna be a total conversion because it changes a lot. But i cant find any tutorial or guide to help me understand if I’m doing it the right way, so a few questions if you know the answer to that would be great

  1. Do i have to put all my files inside its own folder in the mods folder, or better question how does changing the files outside of the mods folder affect your mod ?

  2. Is it possible to delete stuff from the game to save memory, for example my mod will have “magic tools”, but i dont want to take up space with Stone and Metals tools existing so can i completely remove them ?

  3. How does one define a Total Conversion from a normal Mod in the editor ? for example changing the primal game data world source.

If you know the answer to the questions please help, much thanks in advanced <3

  1. Custom content (any content that hasn’t been edited directly) should go in the mod folder. Changes to files outside of the mod folder are detected when the mod starts cooking. If it’s different than the original, it will put your version in the mod.

  2. I don’t think it would save memory in theory. Again, the mod will only cook the files you changed (or files related to ones you changed) which should keep your mod at the smallest size possible. Your mod isn’t going to cook every object in the ARK game unless you make a TON of changes :slight_smile:

  3. The way you define a Total Conversion is by the way you cook it. When building or uploading your mod, you choose total conversion vs. mod or map extension. This tells the editor your intentions.

Hope this helps!

thanks a lot :slight_smile:

but by the 3rd one i did mean uploading the mod, i meant the files like PriminalGameData and PrimalWorldSource i saw a video of someone doing this but he did specify if he was developing a TC or a mod. He went into the world settings and changed those 2 files linked the world to a copy of his own, it looked important as that seemed how he was editing engrams.