First sorry if my English is bad I’m German
I’ve been developing my magic for sometime now and it’s probably gonna be a total conversion because it changes a lot. But i cant find any tutorial or guide to help me understand if I’m doing it the right way, so a few questions if you know the answer to that would be great
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Do i have to put all my files inside its own folder in the mods folder, or better question how does changing the files outside of the mods folder affect your mod ?
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Is it possible to delete stuff from the game to save memory, for example my mod will have “magic tools”, but i dont want to take up space with Stone and Metals tools existing so can i completely remove them ?
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How does one define a Total Conversion from a normal Mod in the editor ? for example changing the primal game data world source.
If you know the answer to the questions please help, much thanks in advanced <3