Hello everyone,
I’ve got a project where there’s a Menu composed with several screens. I want all the screens to be in the same world and navigate from one screen to another. I would like the camera to fly, not to teleport.
In order to achieve this I put empty actors in the world to define position and rotation of the camera.
Then I use the Timeline node to animate the camera position from one point to another.
It’s Ok to go from point A to point B, but I don’t know to go from point B to point C, from point C to point D, etc.
I tried to add another timeline node to go from point B to point C but I get several issues. When I’m at point C and hit the reverse button, the animation start at point B and not rversing. I can’t go back to point A. Whan the animation from B to C began there’s a little flickering.
Maybe I didn’t do things right. I’m a newbie visual scripter (and not a scripter at all), I’m more on the artist side of the force. That’s why a little help would be very welcome
What I really want to achieve is When I press P It play animation, camera goes from A to B then pause, when I press P again, it goes from B to C, etc and when I press R it can reverse from C to B, then from B to A.