Questions about tiles for a pixel art game

I have a few questions about tiles for a game.

  1. How would I handle collision and the placing of tiles into the game?

  2. Would each tile be independent and would have to be placed individually or could I make the image as a texture and place it on a rectangle for ease of use?

Thanks in advance for the help and please be as detailed as possible as I’m still quite new at this and also any tips about anything in general would also be much appreciated :slight_smile:

You should look into a tutorial.

Here’s one:

Here’s another:

If neither of these work for you, I suggest going to YouTube and searching for “unreal engine paper 2d tutorial”

Good luck