Hey everyone,I use the’AI Move To’node to move AICharacter to TargetPoint. I hope that when AI finds Player, it will stop moving immediately, but AI will not stop. AI will continue moving to TargetPoint until it reaches the end point.
So my question is, in this case, how do I stop AI?
I just got done setting up MY Behavior trees and using the move to node. If your just setting move to then it will keep executing that, Because normally its part of a sequence.
EG: MOVE TO / DO SOMETHING , WAIT, ect.