Hi, thanks for your patience on this.
Regarding recording structs: it depends on the type of struct (apologies for the lack of clarity earlier). For example, Vector 4 structs have Expose to Cinematics available (which is what I was thinking of), and they key just as well as other variable types. However, some other structs don’t have that option available in-engine, and would require code changes.
- The SetVariable approach you mentioned could work, depending on your use case. If you run into issues after giving it a try, feel free to reach out.
- Which sorts of custom tracks did you have in mind?