Hello, I’m new here and I have a couple of questions regarding how to best setup your project. I mostly mod things and someone might notice me from an infamous Conan Exiles mod. Anyways…
I’m building a single player game with asset packs from the marketplace. I buy them and download them into my Vault. Then they I click on “Add to Project”. This is all fine. But I find out the all of the assets in the pack get added to my project whether I was going to use them or not. So here is my stream of questions…
- Doesn’t the game needlessly bloat up if you add gigs and gigs of assets that the user will never see?
- What if I create a “dummy” project and just install everything into that so I can see it and then decide later to migrate it into my actual game project?
- For asset packs that want you to create a project out of them by clicking “Create Project” instead of being able to “Add to Project”. Are they expecting me to use a “dummy” project anyways?
Thanks if you have any insight you wouldn’t mind sharing.