I am not sure if this topic should be in the ADK section but how would I create a volcano using the ADK? My plan is to get a volcano to slowly rise from the ground and after it is fully risen it will replicate a real volcano with lava spewing out. My questions are:
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How would I create a volcano? Should I use the landscape feature to create my own custom volcano, should I use the volcano sample from the Unreal Engine Sample “Elemental Demo”, or use one rock mesh and sorta piece together a volcano like Lego blocks?
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For spawning the volcano how should I go about that? Should I use the normal spawning method in the editor or should I use the editor’s matinee feature (that I have yet to use)? P.S. when the volcano is spawning I want the volcano to rise slowly from the ground.
Also, players could climb the volcano if they dare choose to.