I made a 2D tilemap, but when I put the player character in it, found out the map is a little too small.
I increased the tilemap height, but that just expanded the bottom. Is there a way to select and cut the selection? I’d like to move it down and then cut parts of it and paste them a little higher so there’s more room to jump.
Is UE4 able to do this? Or would I need to use a third-party tool?