Questions about Asset Naming Conventions

So I was looking at this site about naming conventions for assets and folders.

However it says use Content\Sound for sounds and sound cues. But then it also says use \Sounds for categories. So if I had weapon sound effects, would I put them in Content\Sound or Content\Weapons\Sounds?

I personally do it like that:
When I have a sound for weapons: Content/Sound/Weapons
When I have environment sounds: Content/Sound/Environment :slight_smile:

Think of folders and file names the same way of classes and sub-classes.
If the file name doesn’t tell the type of asset in full, at least leave a prefix, i.e example for an audio asset:


Also, avoid ‘gigantic’ file or class names.