I’ve been having a hard time getting an object to spawn after reaching a certain goal. I’m working on the Endless Runner tutorial, and I wanted to add extra functionality to it. I wanted to make an actor spawn behind the player after you collect a certain amount of coins.
I created a function that determines the total coins needed for the goal to be reached (so I thought anyways)
And then I made it reference the Enemy Spawning blueprint I created
When I reach the goal that I set, it’s not spawning my object. As a place older I made a Cube that has projectile functionality and projects forward. I’m not sure if perhaps it is firing, but at a location where I can’t see it happening. How would I make it so it spawns directly behind the player? I had set up 3 spawn points where I thought they would spawn from, but it’s not happening.