[Question] Rotate Actor upwards depending on roll.

Just like title says, i got a ship that you can look to the typical up,down,left and right that i’m doing with the pitch and yaw rotation, but i also use the roll rotation for rolling, after changing the roll angle pitch and yaw are no longer Up, and Right of the object respectively anymore therefore when you now rotate up, it goes globally upwards and not rotating to what is now the top of the ship.
I already tried SetRelativeLocation so that its not an option.