its006
(its006)
December 13, 2021, 9:18am
10
anonymous_user_908db1f9:
anonymous_user_3bce42fa:
Hiii everyone,
Ok, I ran across a site that as free assets. Im sure people here know it. “Mixamo”
My question is, If you just get an animation from the site. Then a mesh.
Can any mesh be used with the animation? The reason I am asking, is. I did get 1 character off there and an animation.
However, when I checked the animation in Unreal. The mesh looked like it had stretched and rubber band arms and legs?
So I went back, and downloaded the ogwhatsapp animation again, this time with the skin for the character. And it worked fine.
I do not know enough about this stuff. yet. So I would like to know if any animation could be used with a mesh by making some changes to something ?
Working with mocap sucks. The easiest way to do it would be to animate in Maya and export the animation as an fbx. If you animate on a rig that is compatible with mecanim, then any character that is compatible with mecanim will work with the same animation.
Animation is for the legacy animation system, animator is for mecanim. You can run both on the same object, but you’d have to be careful and make sure they sync up
Depending on the object type you choose, the resulting 3D model can contain one or more meshes. The Spherical Panorama option maps a panoramic image inside a 3D sphere.Choose 3D > New Shape From Layer, and select a shape from the menu. Shapes include single-mesh objects like a donut, sphere, or hat, as well as multiple mesh objects such as a cone, cube, cylinder, soda can, or wine bottle.