What I’m trying to do with widgets is create a image the slides based on player yaw to be used as a compass tape.
I can’t figure out my next step is, to be honest i haven’t spent a lot of time with UMG so it could be something really simple, I’ve been searching all over the internet for hours now and can’t seem to make much progress. so i’m here asking for help.
I want to be able to spin the mouse left and right and have the image scroll horizontally along with my players yaw. IE. if i’m facing Bearing 0, the image is centered at 0. If i’m facing Bearing 15, image has slid to be centered at bearing 15 and so on.
My idea is that i should be able to do one image, like a measuring tape. have it fill the UMG screen from left to right (and then later I’ll mask out all but the middle area where the center is). I find when I hit the 0 bering in game, the image skips. I’m trying to find a way to tile the image horizontally so i could keep spinning to the left and it would just keep going through the tape (as both ends are connected).
maybe i’m thinking about this all wrong or maybe I’m just missing a few parts. Any help or advice is appreciated.
image below is similar to the concept i’m trying to achieve.