Question Of Retarget Pose From Mesh



It only works when the parent component is visible.
bVisible is false, not work.
bHiddenInGame is true, not work.
when Parent skeleton component is not visible, child skeleton would be a statue moving.

Why?

Hey @Baetong20, I can help you with that!

This happens because your parent mesh (mannequin), is probably not set to refresh the bones when not visible. You can do that by selecting the mannequin inside your BP, going to the Details panel, and under Optimization, set the Visibility Based Anim Tick Option to Always Tick Pose and Refresh Bones.

If you don’t want to change this option, maybe because you’re using it for many enemies and you want them to not refresh the pose when they’re not visible, you can also create a transparent/invisible material for the mannequin. This may cause other issues, but it will depend on your project.

Please let me know if that works!

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