You know how if you go off the screen to the right in asteroids or pacman, you show up on the left side of the screen? I think that is called a wrap, but I’m not sure if everyone calls it the same thing.
I’d like to be able to do that in unreal from a 3rd person or first on perspective.
Ideally I’d like to be able to make it come across seamlessly as well.
And ultimately be able to wrap on all six sides like it was a cube.
Anyone know if there are any options like this or how one would go about achieving it?
Thanks