Question: How to make a of shapes is scattered throughout the level randomly?

I’m trying scattered to hundreds of shapes throughout the level.
ShapeBP


I’m trying to use an array to randomly decide what shapes will be spawned. I however don’t know how to reference it as the spawner of the blueprint. How would be able to randomly select an object and spawn it?
Spawner

If you just want to make one, which you drop around the level in various places, then

If you want to make them all from one blueprint, then something like

shapes

Also, check out the new PCG tool

1 Like

Are you looking for something like this?