Question - How to find Cooked Fortnite made Texture Datas

I’m trying to create a game using only Fortnite assets and having some trouble with the double sides walls. I found out this is mainly due to the walls having separate Texture data on each wall side. I learned how to create custom Texture data and apply them. But I can not find the Texture data from the base FN itself. Browsing to the Texture data (by looking at details of a premade asset) in the content browsers yields no results. I found this is because they have possibly been cooked.
Does anyone know how to access these Texture Datas from base FN or how to recreate them or if we are even allowed to have them?

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Im marking this solved because I found a tutorial on how to move textures from each asset, which as my original intent. All you have to do is find an asset with the material you are looking for and copy the texture data with right click and paste it onto the texture data of the asset you want to change.


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