Ok I am sure you get a 100 of these and I have look over the first couple of pages but havent seen something to completely answer my quesiton. so I know unity uses c# to make the game do what it wants
i know unreal uses c++ as the engine code, but is c++ also the scripting language that changes things and adds hwo you want items to function? I am knew to this so bare with me. I am wanting to purchase one of the two engines today and I much prefer c++ to c# and I would be using the regular version and not the source code…so is it still fully customizable as far as what your characters and in game items do?