Hello everyone! I’ve been working on my first game and I’ve run into a challenge that I could use some help with.
I want to create a system/widget that allows the player to choose between different plants, flowers, fish types, etc. within the world. Ideally, the widget would let the player press a button to cycle through a list of options, with multiple rows—for example, one row for fish color (slot 1) and another for cattail variants (slot 2).
The player should only be able to see the plants or objects they’ve unlocked. Locked ones could be greyed out with a lock icon and later purchased in another widget tab, like a shop. When a player selects one plant, the previously selected one becomes invisible so that only one is visible at a time (since they occupy the same location, the player can choose between option 1, 2, or 3).
For the shop, I’d like a separate widget that shows the available options. Players can earn coins by playing the game—for example, gaining one coin every second, similar to an idle/AFK game.
Are there any good and beginner friendly tutorials for this kinda thing, or is this too advanced for me yet. if yes, where do i begin.
Already alot of thanks!