[Question] Change slope for character movement?

Hello!

I use third person game, and tried to walk on slope. It looks like it should be smaller than 45 degrees to allow player walk on it. Why it so? In UE3 it was > 45, but not == 45.

Can it be changed somewhere?

Thanks!

1 Like

Walkable Floor Z is still there in the character movement component of your character blueprint.

Hi Dmitry,

Michael is correct that Walkable Floor Z (located in the Defaults of your Character Blueprint) is what you are looking for. The value will need to be set lower than the default.

I do find the tooltip for this property to be unclear, and have made a report to make it easier to understand.

Cheers!

Hello!

So, if Walkable Floor Z = 0.71 how many degrees it means?

oh, it’s a sine, or cosine of slope angle, yes?

Correct. It is the cosine of the angle.

The report I entered is for this value to accept the angle instead of the cosine. Hopefully if implemented it will make things easier in the future.

ok. thank you!

Dear Dmitry,

There is also Max Step Height

If you raise this number you should find your character able to walk up much steeper slopes, at least that has worked for me with landscapes anyways :slight_smile:

Character Blueprint, look up “step”

stepheight.jpg

Rama