I’ve searched the web to learn about this setting and only come up with a foliage related setting. What I’ve done is not foliage so I’m not entirely sure it applies.
I have a large platform. When I run a lighting build I receive no lighting errors but I do have a few other errors. The error below is the most concerning and I’d like to know how to address it properly.
“Large actor receives a pre-shadow and will cause extreme performance hit unless bCastDynamicShadow is set to false”
Again, this is not foliage and I haven’t been able to find this setting myself.
Thanks in advance.