But i had not placed even a single light into the level, except the skylight that is present by default in the “Third Person Example” map.
Also, i first used the “Create Blueprint class”, under “Basic Asset”, and then chose “Actor”.
Then i added the “lamp_wall” object, dragged it onto “DefaultSceneRoot” to make it the new root, put in a spot light, and then put in a box trigger.
Still i was not able to create an even when i clicked on the triggerbox in the components panel and right clicked on the event graph.
This image does not contain the box trigger because this was my 3rd or 4th try.
What confuses me is that i was able to do it successfully when i was following the tutorial videos.
Can you provide some more insight?