Hey so I have a widget called board1_wg and there is a button in there called skeleton1, when I click that skeleton1 button it will make skeleton1 button visibility to be nonhit-testable and it will also show other widget called OC_Warlevel1. In the OC_Warlevel1 there is button called ‘cancel’ button and when I click it it will remove OC_Warlevel1 widget and it will also set the visibility of skeleton1 to be visible again but the problem is that when I click the ‘cancel’ button, the skeleton1 button is still nonhit-testable. Can anyone point out whats wrong with my blueprint that I share?alt text
Why do you create another Board 1 widget? It seems to me you already have one (where 3capture BP is in).
Edit: you’re setting visibility of a button in a separate widget that’s created but not added to viewport. Just feed Self into the Object input, and remove the Create Board_1_WG Widget node.