Question about Skeletal Mesh Character, automatically falling to the ground when I hit simulate

Hallo [USER=“3140864”]MostHost LA[/USER] ,

first of all thanks for your answer! It took me a while but i think i understood where you are going. Now i have the problem that i am not able to set this up correctly. I came this far but something seems not to work or i missunderstood.

Static Mesh is the car and Skeletal mesh is the ragdoll. I made the sphere so big that it contains the guy and then changed it to not visual.

I hope you can help me again, but i am already really thankful!