I’m just starting looking at Unreal and I have question about Sequencer. I don’t know if this is the right place to post but didn’t find a dedicated thread.
I’m about work on a project which contains a lot of interactive cinematic. Is kind of an “interactive” movie so using a tool like Sequencer seems to be a good idea. I was wondering if Sequencer needs everything that is going to be “played” in the sequence to be already loaded in the scene “hosted” the sequence ? I’m asking that, because there will be a lot of different actors and places (environnements/scenes) during a same sequence and it seems to not be a good idea to load every actors and every environnements I need right at the beginning. So is it possible to load a Track Actors dynamically and then have it unload when not used anymore ? Same for environnements/scenes ?
Does that make sense for you guys ?