So I read this Launch Your Game on the Nintendo Switch with Unreal Engine 4.16 - Unreal Engine and the steps seam to be clear.
Question 1: If I develop as freelancer for a Company, do I register Nintendo account or the Company representatives?
Question 2: Doe’s the pricing still (unreals royalties) the same or it changes when developing for Nintendo? And could someone please paste the link where the royalties are explained, because I could not find it the site.
Question 3: How does the Payment process go? Let’s say I as freelance develop a game for a Company. Now what? The company sends an email to Epic: “Hey we are using your technology, we want to play royalties!”? :))