is there a rule where we can’t use MHA data exported to a third party software say for clean up and then ported back into Unreal for final use?
would we need licensing fees if we did port to a third party software and back to Unreal?
the final product will be in UE, it’s just the porting to a 3d software for MHA clean up and reexport back to UE for final use.
anyone from official UE can confirm would be awesome! thanks again!