Question about making streams visible

Hey all,
I have a quick question about making streams visible after they have been loaded. I’m currently using the “Load Stream Level” node with the “Make Visible After Load” bool set to false to preload streams. My question is this; does running that node again with 'make visible after load" set to true completely reload the stream, or does it just make it visible since it’s already been loaded?

I am aware of the strategy of getting the level stream then setting it’s “should be visible to true”, but if there is no difference then I’d rather use the former method, as it adds some flexibility from a development standpoint with our setup.

So basically, if I do this;

https://forums.unrealengine.com/filedata/fetch?filedataid=125158&type=thumb

is this;

https://forums.unrealengine.com/filedata/fetch?filedataid=125160&type=thumb

different from this;

https://forums.unrealengine.com/filedata/fetch?filedataid=125161&type=thumb

???

Thanks!