Yo guys, so I was wondering how close to reality this dream could be.
So I’m 16 years old and my plans are to finish school then to move away from friends and everyone and focus on my university. I will most definitely study game design and work towards bachelors. The reason I want to move away and completely isolate from everyone is because, outside of my uni I want to focus on creating my own game. Now you think I’m like the others who post about making a game and think that it can be done in like a year or so and have it succeed, that’s not my case at all, I am completely ready to expect alot of failures and downsides on what I will work towards, I’ve had experiences with UE and game design or pc stuff in general since I was really young, so I am pretty much ready to take this risk. Plans are to start off with a MMORPG, I’m not gonna get into that yet but these are the plans, I also know what most players want to see in a MMORPG and I am also currently full of goals and original ideas + mix of what players have always wanted to see in a MMORPG .etc and I am literally ready to invest more than 3 years of solid work into this, for the game part I am 100% confident that I will know what I am doing and that it will be good, can’t prove it much at the moment, but perhaps in a few years, it might sound stupid when I say it all like this but the goals I have set are pretty big and risky, my only doubts are the finances and the cost of advertisement .etc how would I cover that because besides gaming I have no clue how to market correctly and stuff, I am extremely good at graphic design I’ve worked for few companies before but like you get what I mean, to get the players attention. I am afraid that after putting that many years of hard work and actually accomplishing something game wise, that it would fail because of the lack of money to put into marketing. But like if I get to the point where I have made a great game, and accomplished all of the goals I set then I feel like even if I fail I could get with that good of a portfolio in a great gaming company, but that’s not what I want at all though, I want to have an own game and a team, got big goals for that too, don’t want to be a pion in a company, I want to lead it.
It might sound bullshit but yeah I still got 1,5 years of school to finish before I start uni, until then I will try to improve even more on my skills and in this time I will be also working on storylines, characters, features .etc then by the time I start uni the real development will start. However I will probably have multiple other people helping me on the way, my only worries are the finances though if that gets solved no doubt it will succeed.
So the real question is, are the chances big that I will fail after putting like 1-3 years of hard work every day into the game just because the lack of financial aid for the game?