I have a couple og questions to technicians guys / ue stuff…
about the first stage of the boot package. (LaunchScreen)
-
What really happen at that stage? Loading of uengine’s binary code only?
Exactly what is loading step by step?
For example i pack clean project and run it on iOS and i have SplashScreen at first 5-10 seconds.
Are there ways to speed up the boot process? -
Is it possible to customize LaunchScreen like animated logo with audio ? (I mean not after SplashScreen passed)
(xib)
Thanks.
// macOS/ue4.12