Hello everyone,
Is anyone knows if i enable FSR3 while game is paused it immediately crashes. Or enable FSR3 and try to pause game makes immiediately crash.
Hello,
i solved this problem. in my case, directx12 crashed with GTX drivers (I have GTX1070). In the project settings → in the Windows platform → I set targeted RHIs → DirectX 11 and in the FSR settings → Backend Settings → RHI Backend set to True. if you use nanite you should use command r.Nanite.RequireDX12=0 because nanite use directX 12 by default. Sorry for my english
These crashes only appear in editor play. When i play packaged game with DX12 FSR3, there is no problem. Did you tried it in packaged game?