I have been wondering for quite some time now about how to animate first person weapons and such with the “Epic skeleton”. As far as I understand you are supposed to attach the weapon mesh/skeleton to the “WeaponPoint” sockets. But now I wonder how do I get the weapon to animate? Do I simply play two animations at once, one for the weapon and one for the arms/body)?. And what about reload animations, how do I get the magazine to follow the hands and such? That might be a Maya related question though.