Question about Derived Data Cache and creating DDC pak

Hi. I have a question about derived data cache. I read this documentation Derived Data Cache | Unreal Engine 5.2 Documentation and in the end there is information how to create DDC pak, but the command is for UE 4 and I can’t find ways how to create DDC pak for UE 5. Command is:
"UE4Editor.exe ProjectName -run=DerivedDataCache -fill -DDC=CreatePak "

I tried to replace UE4Editor.exe with UnrealEditor.exe, but it still doesn’t work. I searched this forum and found similar questions without answers.

So generally is it possible to create DDC pak in UE 5 and will DDC pak help with recompilation shaders process in case when you share your project?