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Question about Custom Weapon

Hi! i check the figther5347 video tutorial of how to add Custom Weapon in ShooterGame, but if i need to add new first person animation of weapon, how i can do it in blender or if i need to move the magazine of weapon?

So you want to add your own animations to the weapon + keep the ones from the arms? Or do you want to replace everything? :slight_smile:

Just the weapon (will post some pictures tomorrow):

  1. First of all you have to create all the needed animations in blender.
  2. export them and import all anims into the ue4
  3. after that you will have to create an animation bp in which you play and control all animations -> therefore this video series is a good start: 3rd Person Game with Blueprints (pre. v4.8) - YouTube

Add my own anims but keep originals, but i want do a new reload animation that move the weapon magazine down and up

How do I have to place the weapon on the fbx mesh in blender ?