in Document which is written about “Difference with Unity”
(Unreal Engine 4 For Unity Developers | Unreal Engine Documentation)
I read about Controller
#Controller : Possesses and controls a Pawn. By separating the Pawn from the controller, you can write AI Controllers that can manipulate a pawn using the same interface the player would.
but, i don’t understand how that sentence mean
In Unity, Character has Controller as component
but In Unreal, it doesn’t
i am really interested in Unreal Engine, so i wonder Difference with Unity
I hope unreal staff don’t get offended, cause this question.
I think that i know difference too in order for using unreal engine clearly.
can i get some detail explanations and examples about that sentence ?