Hey guys, I managed to make my character move X amount of units and then stop when i press a button(essentially moving from one tile to another) but I can`t seem to find a way to control the time that he takes to move from one tile to another as well as making him interpolate between tiles (he is simply snapping from one tile to the other). I tried messing around with the delta time on the Vector 2DInterpTo (changing the delta time only seems to decrease the amount of units the character moves when pressing the button) and Event Tick node but i cant manage to make it work. Can anybody shed a light on my problem?
I will attach my current node set up on this post.
Also, is there a way for me to store the value of a variable in a set period of time? For example: Checking the health of the character when he gets hit, then checking it again after 4 seconds and comparing the 2 values.