Ok, So I couldn’t find an answer anywhere, so here it is…
Let’s say I release a game which uses a save-game (cause why wouldn’t it?). But then later I make changes to the save-game by adding a new variable (let’s say it’s a Boolean named ‘GameComplete?’). I then re-package the game and upload to Steam.
Once players have recieved the update and then play the game, will the new variable get written into their save-game file, the next time it saves? Or will some error occur or even currupt the save-game, as that variable (GameComplete?) doesn’t exsist in the save-game file on their pc?
If it will be an issue, what is the usual way of handling adding new variables to a save-game file?
Any insights appreciated. Thanks in advance!