i have a few problems.
The project begins at UE4.23.
But now we need to migrate to UE5.1
So when I checked the engine code, UMG SeqPlayer logic was changed.
In the past, we played different animations on the same widget.
And it worked right.
But that’s not the case now.
The results of animation are terrible. It’s mixed!!!
What am I supposed to do?
Which one should I check more?