Hello. I’m currently using a blueprint based project.
However, there is a lack of Steam-related interfaces provided by the Blueprint, so I want to create my own.
I created a C ++ class in the Unreal 4 editor and ‘include’ the header file provided by the engine.
But I get the following error:
I tried to ‘include’ with various paths, but they all produce the same error. How can I solve it?
Both 1) and 2) failed.