I’m planning on making a 2d/2.5d map editor template.
Everything you see in the video is made with blueprints but i would like to make this template on C++ and then expose the main methods/functions to blueprints so anyone can use them for their project. (I will make some maps/examples about how to use them too).
I’m not planning on making this as a plugin, only as a C++/BP project but i would like to know if there will be any problem if i make this asset.
I was searching for c++ assets on the marketplace and i can’t really find any so i was wondering if there is an issue with c++ assets and the marketplace.
I would also like to know if you guys prefer the assets on c++ or BP, i’m not sure but maybe there aren’t c++ assets on the marketplace because people don’t like them?
Also, i was considering the possibility of making this asset on skookumscript/BP. I don’t think it would be a good idea as my asset would require the skookum script plugin in order to work but what do you guys think?