hi i finally got comfortable with the editor and started development, i just have a question about BSP, it appears that the exterior of the bsp is still being rendered, how do i tell the engine to not render it, i dont see anything about csg subtract, so i assume its all csg add, also the bsp no longer has face tags like “unlit, fake backdrop” ect. i jumped from unreal engine 2 to 4 so im noob please help! thanks =)
heres what i expect it to look like also see in the white window how there is tags to add to the face
but heres what it looks like in the new one